Call me Renaissance Jack, talented actor, singer, audio editor, sound designer and composer. I am an island unto myself, for I can do it all. Even if I probably shouldn’t. While I planned to cover all of these interests in different posts, I quickly realized how much overlap there would be and how much they compliment one another. So, to avoid being too long-winded, Allow this post to set the stage.
My wife calls me dramatic; I call myself theatrical. Potato
pototto? I have always loved drama –the acting kind, not the I just got my
feelings hurt so I’m going to vent my frustrations to social media kind.
There’s something immensely SATISFYING ABOUT embodying a character and bringing
them to life in a convincing way – Moreso when it’s a character you have
created. It’s playing pretend, but in a socially acceptable adult way. Perhaps
it’s a means of temporarily escaping into a character more interesting than us.
Maybe it’s a way to exercise feelings and emotions we can’t fully identify. Or
maybe it’s just fun to be the bad guy without any true malice or real-world
consequences. Whatever the reason, it’s immensely satisfying … when it goes
well. The flip side is it is also competitive, hard to get started and for me
at least, very difficult to master.
I don’t
know when my love of performing started, but my first memory of it was with my
brother. I was twelve, it was summer and I was just about to go into the utter
nightmare which was my first disastrous attempt at the eighth grade. My brother
had done something bad, but wouldn’t admit it. My mom was not pleased. She knew
he was guilty, but he was barely six, and wouldn’t admit it. We tricked him.
She told him we were both going to be punished since neither of us would admit
it. She’d told me ahead of time, and told me to act like I didn’t know. So I
did. Quite convincingly it seemed, because she looked at me and said “Yeah, you
should be in Drama.” It was an idea I’d had before this, but this cemented it.
I spent
the whole of high school as a theatre kid, though I was never popular enough even
among theatre kids to fall into their classic stereotypes. It had its ups and
downs, but let me tell you, there’s nothing like having a teacher condone you
staying after school alone to practice a kissing scene with the girl you really
liked. No hand blocking the pretend vague not quite brushing of lips for this
young couple. Seventeen-year-oldme was
in heaven, despite the scene also calling for her to hit me with a hard binder
before said kiss. She was just as passionate about that part; it made the
audience wince. I made a lot of great memories in those classes. What I did not
receive was much acting opportunity or coaching. We were given a lot of acting exercises,
but I don’t recall ever learning how to properly act. It’s like either you had
the right stuff or you didn’t. According to the actions of my high school
acting instructor, I didn’t. He never said as much, but in both major
productions we put on over the years (Get smart and some odd one about mice in
a maze) I was assigned the character with the least amount of lines. TO this
day I don’t know if it was because I was visually impaired, or if my acting
really wasn’t up to the task. Either way it was disheartening, and I think it
may be one of the reasons I pursued writing in university instead of acting. In
fact, it would be another nine years after high school before I would consider
acting again.
While
my visions of being an actor were slowly crumbling under the weight of inopportunity, I was introduced to radio
broadcasting. Everyone seemed to say this is the direction I should go. “You
have the voice for it”, they said. I did try. For about four months after high
school I hosted a weekly one-hour radio show on our college radio station in
which I would play and talk about various metal bands which were not all that
well-known in the western world. I had a lot of fun with it, but the commute
was long and the reception I received was literally non-existent. In truth, I
wasn’t all that good at it. The voice I may have, but the ability to read out
loud or talk about stuff off the cuff I did not. And so despite the urging of
parents, friends and even several girlfriends, I left that idea behind. In
hindsight, I should have looked into it more, if for no other reason than to
help me with some of the concepts of sound and voice I would need years later.
For
years I put acting aside to focus on writing and its aforementioned challenges.
And then in 2007 I was introduced to Graphicaudio, and it changed my whole
concept of what audiobooks could be. This company combines audiobook and audio
drama by taking conventional novels and adapting them with professional voice
acters, immersive sound and music, while keeping the classic audiobook narration.
TO this day, nobody I’ve come across does this better, and it makes reading
classic audiobooks feel empty by comparison. After a few years of listening to
these productions, I got inspired. I wanted to see if I could make something
even close to one of their productions. I hadn’t acted in years, and my only
experience with sound design was during the Get Smart play back in high school.
Because in consolation for giving me the character with the fewest lines, my
instructor had me do the sound design for that production. I had no idea how
much work making something resembling Graphicaudio would be, and how much fun I
would have.
I started out knowing nothing. I
downloaded a copy of Sony Sound Forge, grabbed my Digital recorder I used for
taking notes in class and grabbed the first chapter of a novel I was working
on. I started narrating, and acting out the voices. I quickly learned the
horrible truth: I could not read out loud very well. But thanks to the power of
audio editing, I didn’t have to. I read the whole chapter sentence by sentence,
cut it all together and took out the
many, many stumbles and false starts. and by the end, I had a half-decently narrated
audio book. I was so excited! I could do it, despite my terrible reading speed.
around the time the narration was
complete, I was on the verge of being kicked out of my digital media class. My
instructor assumed I couldn’t fulfill the required short film creation
component. I was angry, frustrated and disheartened, not least because he made
the decision without even talking to me. I also wondered if he was right. He
asked me to think about if I really wanted to continue. A few days later, I was
attending an event put on by our University’s radio station CHLY. There, I met
a lady named Marian who also taught digital media – digital audio in fact. We
got to talking and I told her of my conundrum. She suggested I offer to do an
audio project instead, and offered to be the one to mark it. I told her I was
just in the middle of recording one. I went home filled with a renewed sense of
purpose and hope. Now, all I had to do was make this generic narration sound
good.
I knew
nothing about making an audio book, let alone something as dramatic and
captivating as a Graphicaudio adaptation. Luckily Marian introduced me to
Freesound, a website where you could download sound effects. Some are crap,
some are great, and all are free. I started layering sounds of a violent stormy
sea. I used thunder, choppy waves, rain and wind, and it actually sounded
great! From there it was sound after sound: ravens, breaking stone, fire,
disembowelment and a wolf. Some I got from freesound, while others I made
myself. Needless to say making sound effects with a simple digital recorder
meant for note taking did not turn out well. But I faked it until I had a final
product.
Finally, I added music. I put songs from game soundtracks
which fit thematically, and suddenly I had something truly special. Too bad it
wasn’t fully mine, but more on that later. I played around with the various
volume levels of each piece in this intricate aural tapestry until you could
actually hear my narration and sent it off to Marian.
I literally
got me an A for effort. I was overjoyed. Not only did I actually finish
something for once, but I did it well? Unheard of! Looking back, I realize now
she was being generous. The end result was great, for a first project with no
direction and even less knowledge, but it could never compete with anything
someone would want to listen to, let alone pay to listen to. But the experience
started me down hours and hours of creativity, cost me far more money than it
has brought in and made me question everything.
Over
the past ten years, I have refined both my voice acting and my sound design.
I’ve learned how to mix audio, though I have a long way to go before I reach my
lofty expectations. I have gained a vast library of purchased, free and created
sound effects and ambiences. It’s hard to listen to that first project now and
not cringe at my ignorance. But it’s important to remember that it was my first
Attempt, where I knew nothing and had very few resources. These days, I’ve
gotten a whole lot better. But is this a worthy use of my time? And if it is,
what path should I take? What skills are actually worth investing time – and possibly
money in?